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Noir in Hong Kong (Beta build.)
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Devlog
How I tackle UI and Playability
July 27, 2025
by
ANTI-SIT Games
3
#ui, #renpy, #interface, #design, #gamefeel, #visualnovel, #art
As someone who spends far too much time playing community-made visual novels, I’ve realised that I have a lazy shorthand to whether or not the UI scratches my snobbish itch: “Do choices just insta...
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Future Cases Incoming! (Eventually.)
July 18, 2025
by
ANTI-SIT Games
1
Long time watchers of this project will be aware that I took the game offline for a very long time so that I could work on the fundemental infrastructure of the game. What is undoubtedly less apparent...
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My partner, the dead one.
July 08, 2025
by
ANTI-SIT Games
3
#character design, #visual, #art, #character, #manga
This will be quite a gloomy post, I'm afraid. It involves a sad story. I'm 39 now. On the exact same day as my own birth, my best friend was born. He died when we were 21. He was an artist and I was a...
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