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Noir in Hong Kong (Beta build.)

Noir in Hong Kong (Beta build.)

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Devlog

  • How I tackle UI and Playability
    July 27, 2025 by ANTI-SIT Games
    3
    #ui, #renpy, #interface, #design, #gamefeel, #visualnovel, #art
    As someone who spends far too much time playing community-made visual novels, I’ve realised that I have a lazy shorthand to whether or not the UI scratches my snobbish itch: “Do choices just insta... Continue reading
  • Future Cases Incoming! (Eventually.)
    July 18, 2025 by ANTI-SIT Games
    1
    Long time watchers of this project will be aware that I took the game offline for a very long time so that I could work on the fundemental infrastructure of the game. What is undoubtedly less apparent... Continue reading
  • My partner, the dead one.
    July 08, 2025 by ANTI-SIT Games
    3
    #character design, #visual, #art, #character, #manga
    This will be quite a gloomy post, I'm afraid. It involves a sad story. I'm 39 now. On the exact same day as my own birth, my best friend was born. He died when we were 21. He was an artist and I was a... Continue reading
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Updated 14 days ago